Dragon Warriors
I have yet to play Dragon Warriors, a point which pains me to think about.
This seems to be a game for people who want depth in the less tangible parts of a roleplaying game. There's a certain feel to this game that cannot be put into fluff or system. It's an aura.
I long to play it for the simple pleasure of pulp fantasy roleplaying where characters are gritty, yet capable. Human, yet heroic.
I'll be honest, in some ways this game does what Warhammer Fantasy Roleplay set out to do with its setting, but takes it to a whole new level, and with a fraction of the writing.
Final Rating: 10/10
I must play this game.
This seems to be a game for people who want depth in the less tangible parts of a roleplaying game. There's a certain feel to this game that cannot be put into fluff or system. It's an aura.
I long to play it for the simple pleasure of pulp fantasy roleplaying where characters are gritty, yet capable. Human, yet heroic.
I'll be honest, in some ways this game does what Warhammer Fantasy Roleplay set out to do with its setting, but takes it to a whole new level, and with a fraction of the writing.
Final Rating: 10/10
I must play this game.
My Downloads for Dragon Warriors
Dragon Warriors Character Record Sheet
This sheet, in conjunction with the Player Reference Sheets, provides everything a player could possibly need to know to play the game and reduces the need to reference the rulesbook tremendously. The Player Reference sheets below act as a Profession-specific appendix to the Character Record. My hope is that newcomers to the game will have everything they need to play in hand and will be able to more quickly understand their character's abilities so that they may concentrate on playing their character rather than spending too much time flipping through the rules.
dragon_warriors_character_record.pdf |
The Fighter Professions Player Reference Sheets
These reference sheets provide everything a player needs to know in order to play Knights and Barbarians. Note that for the advanced Special Abilities of a Knight, there are checkboxes players can mark to indicate which Special Abilities they have chosen for their character.
knight_player_reference.pdf |
barbarian_player_reference.pdf |
The Wizard Professions Player Reference Sheets
These reference sheets provide everything a player needs to know in order to play Sorcerers, Mystics, Elementalists, and Warlocks. It's important to note that the spellcasting rules for each class is subtly, yet tremendously different. For example, the rules for Spell Expiry are different for Warlocks than for every other Profession, and the Mystic makes a Psychic Fatigue Roll instead of expending Magic Points. Read Carefully and note the differences.
sorcerer_player_reference.pdf |
mystic_player_reference.pdf |
elementalist_player_reference.pdf |
warlock_player_reference.pdf |
The Assassin Profession Player Reference Sheet
This is the rather large, but complete reference sheet for Assassins. Note that for the various different kinds of Special Abilities of an Assassin, there are checkboxes players can mark to indicate which Special Abilities they have chosen for their character.
assassin_player_reference.pdf |